@startuml
sprite $play [48x48/16] {
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00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFE50000000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF9000000000
00001FFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFB20000000000
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00001FFFFFFFFFFFFFFFFFFFFFFFFFFB2000000000000000
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00001FFFFFFFFFFFFFFFFFFFFFA100000000000000000000
00001FFFFFFFFFFFFFFFFFFFC30000000000000000000000
00001FFFFFFFFFFFFFFFFFE6000000000000000000000000
00001FFFFFFFFFFFFFFFFA10000000000000000000000000
00001FFFFFFFFFFFFFFC3000000000000000000000000000
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}


!define FA5_PLAY(_alias) ENTITY(rectangle,black,play,_alias,FA5 PLAY)
!define FA5_PLAY(_alias, _label) ENTITY(rectangle,black,play,_label, _alias,FA5 PLAY)
!define FA5_PLAY(_alias, _label, _shape) ENTITY(_shape,black,play,_label, _alias,FA5 PLAY)
!define FA5_PLAY(_alias, _label, _shape, _color) ENTITY(_shape,_color,play,_label, _alias,FA5 PLAY)
skinparam folderBackgroundColor<<FA5 PLAY>> White
@enduml